![]() “Looking back it’s embarrassing that out of 16 AI opponents the original Stronghold Crusader didn’t feature a single woman! A lot of our player data suggests that the Stronghold games have a predominantly male audience, as much as 90%, however this is no reason to resist being inclusive. Nick Tannahill, Marketing Manager at Firefly Studios had this to say about the addition of the Sultana. The new AI is known as the Sultana and the gameplay trailer below shows off all the Sultana’s features. The development in technology will be used as an advantage as well directional sound will provide better audio clues for in-game actions.Stronghold Crusader II features the first female AI in the series. Also a lot of speech is being recorded to support what is happening in the game. So the odds of hearing another poor soul being burned alive in the same way as in the first Stronghold are pretty high. Well, Stronghold 2 is being developed with the same musician that produced the sound for the previous games. Some of you who played the first Stronghold are wondering if you’ll be able to hear those unforgettable sound effects that were used for death screams again. ![]() This brings more realism to the gameplay, and also more fun for the player. For example, you will have to hit enemy troops a couple of times in a “kill zone” in order to make them realize that it was a bad place to attack and that it is time to reconfigure the strategy for the siege. is also trying to earn its knowledge as it goes. will be given analytical skills, thus it will be able to look for weak spots in your castle defense mechanism, but in the same time keeping the realistic odds. This way Firefly wants to show more of the living style in a medieval castle.Ī.I., a controversial subject for the first Stronghold is being enhanced in a way in which it will make NPCs react more realistically, but at the same time in a fun way. New systems such as feasts, jousting tournaments, fairs, marriages, holy days and trials will be available with great attention being given to graphical details. Keeping real-time combat/castle building and management ratio to 1/1, Firefly Studios hope’s to keep up with both traditional strategy gamers and management game lovers requests. Farming, weaving, falconry and royal foods, as well as the new honor resource will be available. ![]() A character can receive a big popularity bonus after going to the inn, but it takes up a lot of his time to recover from drunkenness, and during which work isn’t possible.įirefly Studios assure us that Stronghold 2 will have more economical possibilities then seen in previous Stronghold releases, having increased the number of resource chains for more than fifty percent. The repercussions can be easily spotted: although church takes up a lot of a character’s time, after attending the service, a big popularity bonus is received. Now, the religion system has enhanced its church service that the characters can attend to. In the first game few players got to use it because it was a bit too technical and hidden from your average gamer. Firefly Studios have also taken into consideration the feedback received from the Stronghold community and has improved some aspects of the game that in the original title were a tad bit difficult to get used to.
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